Beyond3D - an investigation into the origin of Quake 3's fast InvSqrt() [via]
- Jan! wrote on 2006/12/03:
- This makes my head hurt. Very impressive, and only on teh Internets can one obsess (mainly) about one line of code and find its origins so easily.
- Milo wrote on 2006/12/03:
- Yeah, that's what I love about this. That a bit of code can be part of history and legend, to the point where people go on virtual archeological excursions to find out more about it.