How to Choose Colours Procedurally http://devmag.org.za/2012/07/29/how-to-choose-colours-procedurally-alg orithms/ (via @JoshuaDavis )
Interaction design • webdevelopment • web art • photography
How to Choose Colours Procedurally http://devmag.org.za/2012/07/29/how-to-choose-colours-procedurally-alg orithms/ (via @JoshuaDavis )
clever use of polar coordinates for generating tiled shadow maps http://www.jasonnall.com/polar/ via http://news.ycombinator.com/item?id=4282348
RT @jsgoodies: 2d visibility; various algorithms to determine visibility in 2d games, includes live demos: http://js.gd/2qa
"The British Countryside Generator, as we’re calling it, is our procedural world engine for Sir You are Being Hunted." http://big-robot.com/2012/07/02/procedural-british-countryside-generat ion/